Archive for the ‘Article’ Category

Inside Ziba Design’s new headquarters

Wednesday, August 19th, 2009

Take a look into the world of internationally renownd Industrial Design firm ‘Ziba Design’. Their new headquarters.

42,000 sq ft
Parking for 60 bikes
200+ seating auditorium
16 project rooms
Outdoor areas

That space, founder Sohrab Vossoughi explains, serves several functions: once rented, the retail will help offset the considerable expense of construction; it encompasses some portions of the headquarters that would be less practical on higher floors, like the model shop and parking space for 60 bicycles; and it elevates studios and project rooms full of confidential material out of easy view. This “box on a plinth” construction has already been explored by Portland’s giddy architecture press, and the effect is oddly charming: a sparse, airy box whose presence has been literally jacked up. The moment of the building’s unveiling, too, adds to the impression of loftiness and improbability: at a time when design consultancies across the globe are shedding staff and costs, the construction of anything grander than a shack imparts a sense of optimism bordering on foolhardiness.

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VIA: core77.com

Dean Kamen Unplugged

Friday, August 14th, 2009

Segway inventor Dean Kamen- that’s Lord Dumpling to you-has taken his private island off the grid. He replaced every light bulb on the island with LEDs as part of a larger effort to advertise zero net energy living. He and his lighting guru, on loan from Philips Color Kinetics, took Spectrum’s Sally Adee on a tour of the nuts and bolts of the operation, including the solar and wind energy generation, the Stirling engine backup generator, and the systems engineering that makes it all work together.

VIA: IEEE Spectrum

Want True Sustainability? Then Design to Seduce!

Thursday, August 6th, 2009

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Sustainable design is a hot topic. While most people applaud the idea of designers using ecofriendly materials, others insist that that’s missing the point–that by designing for mass consumption, designers are still part of the problem, not the solution. I disagree.

The Designers Accord, the global initiative that unites designers, engineers, educators and others around the idea of incorporating sustainability into all practices and production, is a remarkable achievement. Yet, before I signed on, I wanted to have a talk with Valerie Casey, the founder of the movement.

I told her that it bothers me that almost invariably, sustainability is framed as an ‘anti’ movement. It mostly tells us what not to do. While that’s often right, I would add a caveat. For true sustainability, we need to make a more profound culture change–one that involves more than the right standards, specs, or agreements. We should harken back to design in its classical sense, in which an object is so beautiful or functional or otherwise pleasing that it elicits an emotional reaction.

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VIA: fastcompany.com

Where Have All the Colors Gone? Or, Why We’re Now Living in a Spineless, Black and White World.

Sunday, August 2nd, 2009

colourful phone

BY GADI AMIT

Ever wondered why the only colors many industries now offer you are black, white, silver, or gray? I love colors and it strikes me as odd how colors have been tuned out of so many products.

While some colors are seasonal and faddish, others are perennials; a good color may last centuries, even if its use is up some decades, and down others. Colors capture our cultural subconscious and stay there for a long time. But somehow we’re now in a boring, monochromatic world.

To industry, colors are a headache. They are tough to manufacture with consistency, hard to predict based on issues of taste, and always leave someone unsatisfied or worse, blogging furiously about “that hideous color.”

The ’90s were more colorful age, while the ’00s somehow dwindled into a colorless abyss. I remember attending a focus group for Acer in 1996. frogdesign helped Acer introduce the Aspire, then a blockbuster PC that came in color… the first colorful PC.

The focus group was an educational experience like no other. Thirty or forty adults from the Bay area were asked about colors and reacted freely. When they were asked in private about their color preferences for the new product line, they made clear and often bold decisions. However, when asked as a group to pick their favorite color of the current year’s PC, they unanimously picked slate–the designers’ euphemism for dark gray.

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VIA: fastcompany.com

Encouraging Innovation through Strategic Intellectual Property Management in the Philippines

Tuesday, July 28th, 2009

Introduction

For quite some time now, the national government has been implementing programs for SMEs. Several years ago the various programs of different government agencies were brought under one comprehensive umbrella program for SMEs. It was called “Sulong.”

The services that the government offered to SMES ranged from product development to training to financing to marketing. The different attached agencies of DTI, along with other government agencies and financial institutions, established a network to provide coordinated services for SMEs. This network and mechanism included our trade or commercial attaches around the world who served as marketing people or scouts for suppliers of materials.

What was then thought of as a comprehensive SME development program actually missed one vital component: an incentive that would encourage innovation and reward creativity.

Creativity and Innovation

The entrepreneur, for sure, values creativi’ty and innovation; but, it seems that it is often taken for granted. It’s just part of everyday living like having a mobile phone, when ten years ago we were all fine without one.

The individual artist who will labor for weeks over the canvass, or days over a paragraph, knows explicitly that creativity is his handmaiden, that, in a way, he must create something out of nothing. The ideas he expresses are his capital, and he knows that. So he doesn’t sell his product based on the cost of paper, pens, brushes and his labor plus a little profit. He tries to put a value on his ideas that started it all. As a famous artist once said that the most difficult thing to paint is a rose because you must forget all the other roses you have seen before.” His originality and creativity is what makes him and distinguishes him as an artist. This is his Intellectual capital, specifically, intellectual property.

Entrepreneurs, on the other hand, are engaged in many things at the same time: developing a product, finding suppliers and buyers, finding investors and financing; in other words, she is managing a business. Sometimes, the creative aspect of her work – a faster process, a new design, an improved machine or tool she or an employee made up; a new name and logo for a new product – is taken for granted. It’s just part of the everyday pace of running a business and turning a profit.

Only when she sees the same product she developed or her design being sold with a different name and brand, or after many years of building up goodwill on her name and mark she sees another product bearing her name and mark, does she realize that someone else is harvesting what she sowed. Then she realizes the value of her brand, her trademark. By then, it could be too late.

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VIA: mb.com.ph

Living Safely with Robots, Beyond Asimov’s Laws

Monday, June 22nd, 2009

“In 1981, a 37-year-old factory worker named Kenji Urada entered a restricted safety zone at a Kawasaki manufacturing plant to perform some maintenance on a robot. In his haste, he failed to completely turn it off. The robot’s powerful hydraulic arm pushed the engineer into some adjacent machinery, thus making Urada the first recorded victim to die at the hands of a robot.”

In situations like this one, as described in a recent study published in the International Journal of Social Robotics, most people would not consider the accident to be the fault of the robot. But as robots are beginning to spread from industrial environments to the real world, human safety in the presence of robots has become an important social and technological issue.

Currently, countries like Japan and South Korea are preparing for the “human-robot coexistence society,” which is predicted to emerge before 2030; South Korea predicts that every home in its country will include a robot by 2020. Unlike industrial robots that toil in structured settings performing repetitive tasks, these “Next Generation Robots” will have relative autonomy, working in ambiguous human-centered environments, such as nursing homes and offices. Before hordes of these robots hit the ground running, regulators are trying to figure out how to address the safety and legal issues that are expected to occur when an entity that is definitely not human but more than machine begins to infiltrate our everyday lives.

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VIA: physorg.com

Talk to the Hand: Dan Saffer and gestural interfaces, by Andy Polaine

Tuesday, March 31st, 2009

In the recent James Bond film Quantum of Solace there is a scene in which M, Bond and other agents share information and briefings around a multitouch table. Just three or four years ago this would have seemed as sci-fi as the now infamous scene in Minority Report, but this time it felt like MI6 was almost behind the curve.

From the work of Jeff Han to Apple’s iPhone, Nintendo’s Wii and slew of larger multitouch interfaces such as Microsoft’s Surface and MultiTouch’s Cell, the era of gestural interfaces is here. Physical and screen-based interfaces have collapsed into each other and both industrial and interaction designers have a whole new set of issues to grapple with.

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VIA: Core77

“Innovate to Survive:” MAYA’s McManus on why now is the time to design

Tuesday, March 31st, 2009

The Wall Street Journal’s MarketWatch talks to Mick McManus, CEO of design consultancy/tech research lab MAYA, about how to “Innovate to survive.” McManus’ central point is that the economy should bounce back within two years, and given most companies’ two-year product cycle, now is the time to invest in design.

VIA: Core77.com

kitchen ecology: recipes for good design

Tuesday, March 31st, 2009

From the humble fireplace to electrical oven cooktops, kitchens have
evolved over time to become much more than simply an area for cooking.
nowadays it is a place for eating and socializing – an integral part of
our daily lifestyle. as the new hub of the modern home, we expect more
from our kitchen – convenience, comfort, cleanliness, the latest technology -
while simultaneously demanding less – less energy consumption,
water usage, and waste.

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VIA: designboom.com

A Short Essay on Design, Science, Fact and Fiction

Thursday, March 19th, 2009

Design Fiction

What is this all about?

Extending this idea that science fiction is implicated in the production of things like science fact, I wanted to think about how this happens, so that I could figure out the principles and pragmatics of doing design, making things that create different sorts of near future worlds. So, this is a bit of a think-piece, with examples and some insights that provide a few conclusions about why this is important as well as how it gets done. How do you entangle design, science, fact and fiction in order to create this practice called “design fiction” that, hopefully, provides different, undisciplined ways of envisioning new kinds of environments, artifacts and practices.

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Download the essay

VIA: nearfuturelaboratory.com